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Daniel Rooth

Artist and Game developer

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3D Modeling Practice WIP

Unreal Engine Practice

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Lens Studio (WIP, Comming Soon)

Practice Virtual Reality WIP

Shader Experiments

3D Modeling AR Virtual Reality

Auroboros – AR headpiece

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Rabobank Video Assets

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WIP: Tower Defense for Irrlicht engine

Practice WIP

WIP: Elf Girl-Arnold Render test

Virtual Reality

Crime Scene Investigation VR

3D Modeling

Character – Nika

AR

Pumpkin king Filter For Instagram

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Practice

Zbrush Quick Sculpts: Halfling Rogue

Zbrush 1 hour sculpt practice though it ended up being 2.5 hours of course…..

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3D Modeling Practice

Maya Practice

Practicing different materials and post processing effects in Maya 2019.

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AR

Demon horns Filter for Instagram

Instagram filter made with SparkAR, Maya and Substance Painter. Made as personal (Halloween) project.

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3D Modeling

Background Architecture

Made at internship as backdrop for an commercial animation. Client provided reference for the building. It did not have to be high poly or very …

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3D Modeling Practice

Global game jam 2019

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Semester Virtual Reality

Clothing creation and simulation in Clo3d

Exercises in using Clo3d done for the VR semester at the HvA. Clo3d is a 3d application similar to to create clothing in 3d.

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Semester Virtual Reality

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