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Daniel Rooth
Artist and Game developer
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Home
VR Projects
3d Modeling
Sketches
D&D
Home
GrassShaderCode
GrassShaderCode
DSRooth
Grass Properties
Grass Rotation Matrix (for wind)
Grass Geometry Creation
Vorig artikel
postProcOffsetGrid
Recommended
3D Modeling
Practice
Global game jam 2019
3D Modeling
AR
Virtual Reality
Auroboros – AR headpiece
3D Modeling
Practice
Maya Practice